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Joined: 01 May 2008
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re: Raid Leading 101



1. Types of raids

2. consistency and expectations

3. strategies

So you want to run a raid group:

That's awesome. Raiding can be a lot of fun, but be prepared: It can also be a giant headache. So make sure if you plan to run a group, you're prepared with certain details. Pug raiding doesn't really involve a lot of detailing, but say you're starting a group for your guild - There are some ways to succeed, and some ways to fail. Always remember you have to consider other people, but not let them dictate to you. That's the key. 

So let's get into it, raid leading 101. 

Types of Raid Groups

The first thing you want to decide is what kind of group you intend to run. Is it a random group, a stable group, a guild group... what's the plan? What's the GOAL?

PUG - Pick up groups, or PUG groups, are groups of people you find by advertising in a chat channel or a LFG list. You don't know anything about these people, nor they you. Unless otherwise stated, most pug groups intend to clear the advertised instance, boss, or achievements, and will kick you out if you prove to be unknowledgeable or die a lot. 

Casual - This is a group of largely guild or friend based people, who are in it for fun. They don't really have a lot of experience, or any plans to get too far, and they may require a base item level, or have at least a working knowledge of the fights, but over all they're just in it for some upgrades and something to do. These groups often meets on set days and times, but don't always have the same set people, and are generally available to anyone who wants to go. 

Semi-Hardcore - This is a group of largely guild members, who also want to have fun, but have requirements and expectations of their raid members. These teams have set dates and times, that all members are expected to attend (unless they give proper notice) and usually have the same people on the same toons, doing the same roll, every time. They generally expect each member to know all the fights, how to manage their class, and have a working knowledge of the current content. They may also require a minimum gearing level, or an application, to join the team. Not meeting these criteria, or not having an off spec if your intended role is unavailable may result in you getting "benched," or not allowed to raid unless needed. 

PUG ilvl+ - These pick up groups require you to know the content, and attempt to make you prove you do by producing an achievement, or a minimum gear level. They expect to clear an instance in one night, and expect you to know all the fights ahead of time. If you do not, they will kick you out. 

Hardcore - These teams have extremely high standards and commitment levels. You're expected to meet gearing, output, and raid awareness guidelines, raid most nights of the week, and be pushing constantly for progression as quickly as possible. They almost always require a raid interview with the leader to gauge your experience level, an application to join prior to said interview, and a lot of work. Raiding is essentially your job, in game, and you should spend the vast majority of your time preparing and improving yourself to do so. If you do not keep up with the group, you will be kicked off the team. 

Raiding Goals

So what is your "Vision" for raiding? We're going to assume for the purposes of this guide that you are setting up a guild group, since a pug group is set up on the fly, and people will just leave if you don't know what you're doing. You don't need a guide for that, just don't be terribad. 

To be successful at raiding, the guild must have a common and accepted goal. Are they looking for ranked progression, fluid progression, fun and bonding, or something else? The first thing you need to do is decide, and pick a type of raid group to create. 

Always include other people's input in this decision process. Because while they must not tell you what to do, listening to what they want, and taking an average, is usually the key to being successful. (You will not make everyone happy. And if you attempt to do so, everyone will be unhappy. Always remember that and do not be afraid to stand up for the group needs over the individual)






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